Tag: serialization, MFC, C++, data persistence

  • What is Serialization in MFC? How is it Implemented?

    Serialization in MFC (Microsoft Foundation Class) is the process of saving and loading object data to and from a persistent storage medium, such as a file. MFC makes serialization easy by providing built-in support for serializing objects, especially in document/view architecture.

    What is Serialization?

    Serialization is the process of converting an object’s state into a format that can be stored (e.g., a file, database) and then reconstructed later by deserializing it.

    How is Serialization Implemented in MFC?

    MFC uses the `CObject` class’s `Serialize()` function to facilitate serialization. Classes that need to be serialized must inherit from `CObject` and implement the `Serialize()` method.

    Steps to Implement Serialization

    1. Derive the Class from CObject

    Any class that needs serialization must inherit from `CObject` and use the `DECLARE_SERIAL` and `IMPLEMENT_SERIAL` macros.
    “`cpp
    class CMyData : public CObject
    {
    DECLARE_SERIAL(CMyData)

    public:
    int m_nData;
    CString m_strData;

    // Serialization
    virtual void Serialize(CArchive& ar);
    };
    “`

    2. Implement the Serialize() Method

    The `Serialize()` method handles saving and loading the object data:
    “`cpp
    void CMyData::Serialize(CArchive& ar)
    {
    if (ar.IsStoring())
    {
    ar << m_nData << m_strData; } else { ar >> m_nData >> m_strData;
    }
    }
    “`

    3. Use Serialization in Document/View Architecture

    If you’re using MFC’s document/view architecture, serialization is typically handled in the `CDocument` class:
    “`cpp
    void CMyDocument::Serialize(CArchive& ar)
    {
    m_MyData.Serialize(ar); // Call the Serialize method of CMyData
    }
    “`

    How to Use CArchive for File Operations

    MFC uses the `CArchive` class to manage reading and writing serialized data. Here’s an example of storing data:
    “`cpp
    CFile file(_T(“data.dat”), CFile::modeCreate | CFile::modeWrite);
    CArchive ar(&file, CArchive::store);
    myData.Serialize(ar); // Store data
    ar.Close();
    “`

    Deserializing Data

    To load serialized data from a file:
    “`cpp
    CFile file(_T(“data.dat”), CFile::modeRead);
    CArchive ar(&file, CArchive::load);
    myData.Serialize(ar); // Load data
    ar.Close();
    “`

    Serialization in MFC provides a robust way to persist object data, making it a core feature in document-based applications.